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Beaver addon 
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Joined: Thu Feb 25, 2016 4:26 pm
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with straight floats you mean a non-amphibian version?


Sun Jun 18, 2017 1:50 pm
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Joined: Mon Sep 08, 2008 3:18 pm
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Correct

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Sun Jun 18, 2017 2:18 pm
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Joined: Sun Mar 20, 2011 1:34 am
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skyhawk18 wrote:
A paintable prop spinner has also been requested...


That'll be me then. Not so much a request, I assumed it was there anyway. All I wanted to know was where the heck is it!? Thanks for responding Gunnar, I now feel like the guy who's seen aliens but no-one believed him. Now they do. :D


Sun Jun 18, 2017 2:20 pm
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Joined: Wed Jun 07, 2017 5:22 pm
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The amphibian float nose wheel gear assembly disappeared into the black background at some point during the transition to Milviz. Can the parts be restored, or perhaps added and remapped to the 'float' file?


Mon Jun 19, 2017 10:26 am
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Show me what you're talking about please

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Mon Jun 19, 2017 11:56 am
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Joined: Wed Jun 07, 2017 5:22 pm
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The nose gear parts are circled on the SMS original file. Unfortunately, the bolt heads are scattered somewhere within so when the circled parts are copied and pasted to use on a Milviz 'ext' file they still show as black.

1. Milviz
2. Source file with parts circled
3. SMS nose gear
4. SMS nose gear

The Soul Made X-plane source file used in this example is a repaint of a Harbour Air Beaver by RocLobster.

Image
Image
Image
Image


Mon Jun 19, 2017 1:03 pm
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Right. We never promised that paints for XP would transfer over. In fact, it's sure that they won't because we had to spend a ton of time and effort to get it right. We redid the whole vc from scratch.

If you look closer at that paint you will see that there's not just those areas. But others.

No fix will be made for this.

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Mon Jun 19, 2017 1:32 pm
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Joined: Wed Jun 07, 2017 5:22 pm
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OK. Thanks for looking into it.


Mon Jun 19, 2017 2:47 pm
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Joined: Wed Mar 04, 2015 1:03 am
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I've copied over and edited my wish list from another thread to here:

1) Optional dual control
2) Optional short exhaust (minus silencer with bleed for heating)
3) Optional stores racks on the wings, for dropping supplies etc, plus controls for such in the VC
4) Use of tip-tanks (unless I've missed them somehow, in which case please correct me) with associated extra inertia/momentum on the wings due to the extra mass (should always land with tip tanks drained!).

... and given enough time and resources...

5) optional retro Decca Navigator in place of GPS etc.
6) optional Green Salad VHF homer
7) optional Type B47/48 radios

If details of any of the more obscure stuff is needed I can probably provide (perhaps even point clouds or 3DS Max files)...

Also, I'm really looking forward to the revised UVW mapping! :D

Andy


Tue Jun 20, 2017 10:57 am
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2 is already done.

The rest, sorry but no. We've got the list that we're doing and sticking with it.

Thanks all.

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Tue Jun 20, 2017 11:18 am
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