Beaver Passenger change.

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Nigel-H
Posts: 11
Joined: Wed Dec 13, 2017 11:55 pm
Beaver Passenger change.

Post by Nigel-H » Mon Jan 08, 2018 5:59 pm

Hi all,

This is just a general question not support as my Beaver is working and flying fine.

Does anyone know how to change the B & C passenger types i.e. men to women, different men's clothing. I have counted seven different types of passengers in the base texture file. But in the aircraft there only appears two men in B&C dressed in summer clothing, which appears to look silly if your flying in winter in Alaska. I really don't want my passengers freezing to death on arrival :D :D :D :D

Any Ideas please, I don't want to raise a support ticket as this is not a fault just something I would like to know how to do.

Best regards,
Nigel.
Best regards,

Nigel.

N4GIX
Posts: 4700
Joined: Mon Sep 06, 2010 3:47 pm
Re: Beaver Passenger change.

Post by N4GIX » Mon Jan 08, 2018 6:03 pm

Nigel, unfortunately it is simply not possible. The textures are "baked" into the model's mesh and cannot be changed.
Bill
Milviz 3d Modeler and Gauge/Systems Programmer
Flightsim Rig: Intel Core i7-2600K - 8GB DDR3 1333 - EVGA GTX770 4GB - Win7 64bit Home Premium
Development Rig1: Intel Core i7-3770k - 16GB DDR3 - Dual Radeon HD7770 SLI 1GB - Win7 64bit Pro

Nigel-H
Posts: 11
Joined: Wed Dec 13, 2017 11:55 pm
Re: Beaver Passenger change.

Post by Nigel-H » Mon Jan 08, 2018 6:09 pm

Hi Bill,

OK, Fine I understand that but why supply so many different passenger textures if they cannot be used?
Best regards,

Nigel.

N4GIX
Posts: 4700
Joined: Mon Sep 06, 2010 3:47 pm
Re: Beaver Passenger change.

Post by N4GIX » Mon Jan 08, 2018 6:11 pm

Parts of each one them is used as I remember. Rather than reworking all of them, we just included them as drawn.
Bill
Milviz 3d Modeler and Gauge/Systems Programmer
Flightsim Rig: Intel Core i7-2600K - 8GB DDR3 1333 - EVGA GTX770 4GB - Win7 64bit Home Premium
Development Rig1: Intel Core i7-3770k - 16GB DDR3 - Dual Radeon HD7770 SLI 1GB - Win7 64bit Pro


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