Redux version, trim and zoom values, zoom, MSFS

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gjereza
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Joined: Fri Jan 24, 2020 5:28 pm
Location: San Francisco, California
Redux version, trim and zoom values, zoom, MSFS

Post by gjereza » Sun Sep 27, 2020 10:32 pm

I have my realism setting set on 'Hard' and I am using the other default flight model values in P3D:

1. How do tell which build version of the plane is installed in my PC?

2. What value should I set my nose or yaw trim when taxing, and the value for the elevator trim at takeoff?

3. What is a realistic zoom level (on a 27" monitor)?

4. Any plans on porting a version for MSFS?

Thank you.

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Slayer
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Re: Redux version, trim and zoom values, zoom, MSFS

Post by Slayer » Mon Sep 28, 2020 9:43 pm

1) You can't If you open MVAMS and select the 310 and an update is available, you would get a notification there. I believe the latest version is V3.18.0904 and is available right here in the support section

2) Nose and yaw should be centered an elevator set in the white TO (takeoff) range.

3) It's user preference really, whatever suits your needs

4) Yes as a matter of fact , probably will be our first release for MSFS. I posted a new screenshot of the VC today in fact on Facebook/Twitter/etc

gjereza
Posts: 22
Joined: Fri Jan 24, 2020 5:28 pm
Location: San Francisco, California
Re: Redux version, trim and zoom values, zoom, MSFS

Post by gjereza » Wed Sep 30, 2020 5:33 am

Looks like all I have to do to update is visit MVAMS (I usually don't have a need to visit MVAMS though).

I'm hoping MSFS improves 'as real as it gets' (eg. functionality or improve circuit breakers, EDM 700, all doors, feathering, etc.).

Thank you.


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