RealLight texture size
Posted: Thu Apr 23, 2020 5:54 pm
Hi Guys,
After reading a couple of posts about downsizing RL/TG textures to 1024 etc to reduce VRAM usage, I notice that the RealLight texture files are anything from 4MB to 16MB. I was surprised for example to see even the annunciators texture file is 4MB and one of two textures for the side panel lighting is 16MB. I wonder if there is a way to compile these in smaller files and if that could be contributing to the excessive VRAM usage?
The only other aircraft I have to compare RealLight texture files with is the TFDi 717 and they seem to take up less than a 5th of the size in total to that of the KA350i. I appreciate they use the tech differently but wondered if that might be contributing? If the files are all loaded in the background that 600MB of textures, a 100MB model, the default textures are also 485MB on top of the model and actual livery etc. It seems possible at least that RealLight is contributing to the memory usage???
I'm no expert so please forgive me if that's out of the question!
Tom
After reading a couple of posts about downsizing RL/TG textures to 1024 etc to reduce VRAM usage, I notice that the RealLight texture files are anything from 4MB to 16MB. I was surprised for example to see even the annunciators texture file is 4MB and one of two textures for the side panel lighting is 16MB. I wonder if there is a way to compile these in smaller files and if that could be contributing to the excessive VRAM usage?
The only other aircraft I have to compare RealLight texture files with is the TFDi 717 and they seem to take up less than a 5th of the size in total to that of the KA350i. I appreciate they use the tech differently but wondered if that might be contributing? If the files are all loaded in the background that 600MB of textures, a 100MB model, the default textures are also 485MB on top of the model and actual livery etc. It seems possible at least that RealLight is contributing to the memory usage???
I'm no expert so please forgive me if that's out of the question!
Tom