Corsair veers to the right after take off
-
- Posts: 4
- Joined: Fri Apr 02, 2021 8:42 pm
Corsair veers to the right after take off
Hello,
Every time I land the Corsair it veers to the right after take off. I can’t counteract it.
Tail wheel locked
Neutral trims (have also tried with rudder trim set to 6).
Any ideas?
Thanks,
Ben
Every time I land the Corsair it veers to the right after take off. I can’t counteract it.
Tail wheel locked
Neutral trims (have also tried with rudder trim set to 6).
Any ideas?
Thanks,
Ben
- Slayer
- Posts: 1517
- Joined: Sat Mar 08, 2014 3:26 am
- Contact:
Re: Corsair veers to the right after take off
Which flight model are you using?
-
- Posts: 4
- Joined: Fri Apr 02, 2021 8:42 pm
Re: Corsair veers to the right after take off
Full realism
- Slayer
- Posts: 1517
- Joined: Sat Mar 08, 2014 3:26 am
- Contact:
Re: Corsair veers to the right after take off
Are you using a hardware rudder or keyboard?
-
- Posts: 4
- Joined: Fri Apr 02, 2021 8:42 pm
Re: Corsair veers to the right after take off
Hardware. Logitech T-rudder
Sensitivity reduced as otherwise I have the same problem on takeoff
Sensitivity reduced as otherwise I have the same problem on takeoff
- Slayer
- Posts: 1517
- Joined: Sat Mar 08, 2014 3:26 am
- Contact:
Re: Corsair veers to the right after take off
Is it possible that you have something pressing the right brake? or an inverted axis? Trying to figure out the cause as this is the first report of this problem on my side..
Is the tail wheel straight when you land?
Is the tail wheel straight when you land?
-
- Posts: 411
- Joined: Wed Feb 26, 2014 3:07 am
Re: Corsair veers to the right after take off
Are you landing on the mains or 3 point?
Tail wheel should be locked when landing
Tail wheel should be locked when landing
-
- Posts: 4
- Joined: Fri Apr 02, 2021 8:42 pm
Re: Corsair veers to the right after take off
Thanks for the suggestions. Looking into it when I can.
Doesn’t appear to be a rogue axis or brakes. Tailwheel has been locked straight.
Current thing I’m looking at is whether or not the torque is more powerful than I’m used to/moving throttle too quickly.
Thanks
Doesn’t appear to be a rogue axis or brakes. Tailwheel has been locked straight.
Current thing I’m looking at is whether or not the torque is more powerful than I’m used to/moving throttle too quickly.
Thanks
- Slayer
- Posts: 1517
- Joined: Sat Mar 08, 2014 3:26 am
- Contact:
Re: Corsair veers to the right after take off
There is a lot of torque turning a 13ft propeller
-
- Posts: 75
- Joined: Wed Apr 27, 2016 12:53 am
- Contact:
Re: Corsair veers to the right after take off
I think that's one of the big problems the simulator still has. I have this problem in the Carenado Mooney as well as the Justflight Arrow and the Spitfire and apparently it's the same in the Waco. I don't own Waco and Corsair so I can only assume but yesterday with "real weather" I accelerated the Mooney on the runway with a slight crosswind, didn't need AND rudder to compensate torque or wind and just at the moment I took of the nose swung ~45 degrees into the wind (to the right too). The rudder is generally completely oversensitive and I think the different "models" (ground, flight) of MSFS cause these problems. I'm not sure whether Milviz (or any other developer who uses the sim's physics) can do anything about it ATM except kicking butts at Asobo.
-
- Posts: 37
- Joined: Sat Sep 11, 2010 5:38 am
Re: Corsair veers to the right after take off
Interesting, I've been flying MSFS since alpha/beta and up to this date no airplane yet "swung 45 degrees" on me at slight crosswind (I presume 3-5 knots). Yes ground friction model in MSFS need further improvement as well as wind surface wind model that a bit odd at the moment.Ephedrin wrote: ↑Tue Apr 06, 2021 8:30 amI think that's one of the big problems the simulator still has. I have this problem in the Carenado Mooney as well as the Justflight Arrow and the Spitfire and apparently it's the same in the Waco. I don't own Waco and Corsair so I can only assume but yesterday with "real weather" I accelerated the Mooney on the runway with a slight crosswind, didn't need AND rudder to compensate torque or wind and just at the moment I took of the nose swung ~45 degrees into the wind (to the right too). The rudder is generally completely oversensitive and I think the different "models" (ground, flight) of MSFS cause these problems. I'm not sure whether Milviz (or any other developer who uses the sim's physics) can do anything about it ATM except kicking butts at Asobo.
Most airplanes I flew start slightly weathervane at around 5-6 kts direct crosswind. So I think MSFS need to look at they predicted wind model that sometimes change dramatically every 50-100 ft.