Problems with Livery

Reds
Posts: 22
Joined: Fri Feb 15, 2019 9:45 pm
Problems with Livery

Post by Reds » Sat Feb 16, 2019 7:26 pm

Hi , i bought the j/s phantom . When in the cockpit and I look outside I only see 1 livery then when I go to outside view I see the livery I have selected . Can anyone help with this ?


My equipment.

Windows 10 , P3dv4 , Trackir , Ch sticks

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doodlebug
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Location: LYX>YUL
Re: Problems with Livery

Post by doodlebug » Sat Feb 16, 2019 9:26 pm

You can't see the outside from the cockpit.

Reds
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Joined: Fri Feb 15, 2019 9:45 pm
Re: Problems with Livery

Post by Reds » Sat Feb 16, 2019 10:52 pm

I see the outside but its always the same livery "Silver Kings"

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doodlebug
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Re: Problems with Livery

Post by doodlebug » Sat Feb 16, 2019 11:16 pm

How are you managing to see outside?

Reds
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Joined: Fri Feb 15, 2019 9:45 pm
Re: Problems with Livery

Post by Reds » Sun Feb 17, 2019 9:44 am

I use track ir in the pit , when I'm dodging sams or whatever . The livery is always Silver Kings , even though I have a different livery selected .

But if i go to outside view , i then see my properly selected livery , RAF for example .

Back in the pit again , look over shoulder , its Silver Kings !

JonathanBleeker
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Joined: Sat Mar 13, 2010 7:38 pm
Re: Problems with Livery

Post by JonathanBleeker » Sun Feb 17, 2019 12:42 pm

This one is a bit of a puzzler to us. We still haven't been able to figure out why it happens.

Reds
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Joined: Fri Feb 15, 2019 9:45 pm
Re: Problems with Livery

Post by Reds » Sun Feb 17, 2019 2:59 pm

Its a known bug then ?

Its not a big deal , having a blast with the Phantom its awesome !

Its more an immersion thing that bugs me a bit , wondered if there was a quick fix in the cfg or something along those lines .

N4GIX
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Joined: Mon Sep 06, 2010 3:47 pm
Re: Problems with Livery

Post by N4GIX » Sun Feb 17, 2019 6:58 pm

JonathanBleeker wrote:
Sun Feb 17, 2019 12:42 pm
This one is a bit of a puzzler to us. We still haven't been able to figure out why it happens.
I don't have that model Jon, but could it be that the VC is aliased to the root livery? If so, then the way to "fix" would be to copy/paste the interior model to each livery's ..\model folder, then edit the model.cfg file to use that VC version instead of the root aliased version.

JonathanBleeker
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Joined: Sat Mar 13, 2010 7:38 pm
Re: Problems with Livery

Post by JonathanBleeker » Sun Feb 17, 2019 6:59 pm

Actually is more than likely a glitch in the texture.cfg file

N4GIX
Posts: 1023
Joined: Mon Sep 06, 2010 3:47 pm
Re: Problems with Livery

Post by N4GIX » Sun Feb 17, 2019 7:02 pm

JonathanBleeker wrote:
Sun Feb 17, 2019 6:59 pm
Actually is more than likely a glitch in the texture.cfg file
That is also a possibility. If the texture.cfg is as this though there should be no problem:

Code: Select all

[fltsim]

fallback.1=..\texture
fallback.2=..\..\..\..\Texture
fallback.3=..\..\..\..\Scenery\Global\texture

Reds
Posts: 22
Joined: Fri Feb 15, 2019 9:45 pm
Re: Problems with Livery

Post by Reds » Sun Feb 17, 2019 7:16 pm

N4GIX wrote:
Sun Feb 17, 2019 7:02 pm
JonathanBleeker wrote:
Sun Feb 17, 2019 6:59 pm
Actually is more than likely a glitch in the texture.cfg file
That is also a possibility. If the texture.cfg is as this though there should be no problem:

Code: Select all

[fltsim]

fallback.1=..\texture
fallback.2=..\..\..\..\Texture
fallback.3=..\..\..\..\Scenery\Global\texture
That is how they are in my folders.

The Silver Kings livery is in "texture" and "texture.2" folders here, I dont know if that makes a difference .

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: Problems with Livery

Post by JonathanBleeker » Mon Feb 18, 2019 6:37 am

It might.

N4GIX
Posts: 1023
Joined: Mon Sep 06, 2010 3:47 pm
Re: Problems with Livery

Post by N4GIX » Mon Feb 18, 2019 4:25 pm

Reds wrote:
Sun Feb 17, 2019 7:16 pm

Code: Select all

[fltsim]

fallback.1=..\texture
fallback.2=..\..\..\..\Texture
fallback.3=..\..\..\..\Scenery\Global\texture
That is how they are in my folders.

The Silver Kings livery is in "texture" and "texture.2" folders here, I dont know if that makes a difference .
That then is the exact problem. The very purpose of the texture.cfg file is to redirect the sim to look in the current ../texture.x folder for the bitmaps. If some do not exist, then the sim should "fall back" to the root ..\texture folder for the missing bitmap(s).

In other words, the root ..\texture folder should contain only "common bitmaps" shared by all liveries.
The ..\texture.x folder(s) should only have bitmaps specific to a specific livery.

SOLUTION: Remove the "Silver Kings" bitmaps from the common ..\texture folder and problem is solved. 8-)

Reds
Posts: 22
Joined: Fri Feb 15, 2019 9:45 pm
Re: Problems with Livery

Post by Reds » Mon Feb 18, 2019 5:07 pm

Ok I'll give it a go tonight and report back . ;)

Reds
Posts: 22
Joined: Fri Feb 15, 2019 9:45 pm
Re: Problems with Livery

Post by Reds » Mon Feb 18, 2019 6:29 pm

I tried it but I just get black textures . One thing i noticed is the Silver Kings Livery files in the texture folders are named differently. "F4E_11_ext.dds" for example in texture. In the texture.2 folder they are named "F4E_S_J_9_ext_diffuse.dds"


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