Reallight Issue?

joga
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Joined: Wed Sep 09, 2015 9:55 pm
Reallight Issue?

Post by joga » Mon Mar 30, 2020 6:27 am

Hello,

new user here (fresh install via orbx on 27.03.).

I'm getting weird night lighting in the PC-6 (my other aircraft are fine).

Any ideas? I'm guessing it could be some kind of RealLight issue?

Best Regards, J
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vicfly
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Re: Reallight Issue?

Post by vicfly » Tue Mar 31, 2020 5:07 am

I have the same problem, I don't know how to fix it, I use the day plane only because of that lighting problem.

YoYo
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Re: Reallight Issue?

Post by YoYo » Tue Mar 31, 2020 8:22 am

Do Yoy use non default shaders for P3Dv4?

joga
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Joined: Wed Sep 09, 2015 9:55 pm
Re: Reallight Issue?

Post by joga » Tue Mar 31, 2020 10:40 am

No, i'm using Default P3D 4.5.13097 with lots of Orbx and some Addon Sceneries.

Deleting/Rebuilding the P3D "Shader" Directory didn't change anything. I also tried lowering (my high) rendering settings wihout any luck.

Display:

FXAA off, AA 8xMSAA, Ansiontropic 16x, Texture Resolution Ultra

Lighting:

HDR Enabled (0,40 Bloom)
Dynamic Reflections Low
Dynamic Lighting checked

I already tried changing most of these settings. In Orbx i also "verified" the RealLight installation.

I'm getting no error or anything, just the bad rendering.

Oh and my Nvidia Driver is 441.66 (1080 Ti), which seems to work fine with everything else in P3D/XP11.

Cheers, Joga

YoYo
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Re: Reallight Issue?

Post by YoYo » Tue Mar 31, 2020 11:54 pm

Can you try with unchecked Dynamic Lighting and back here with feedback?

joga
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Joined: Wed Sep 09, 2015 9:55 pm
Re: Reallight Issue?

Post by joga » Wed Apr 01, 2020 6:24 am

Hello YoYo,

unfortunately unchecking Dynamic Lighting didn't helped (i also tried "verifiing" the PC-6 in Orbx-Central in the meantime).

Default Scenario 30.05.2017 UT 01:00:00AM, Clear Weather, as soon i turn on "Cabin Light"
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joga
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Re: Reallight Issue?

Post by joga » Wed Apr 01, 2020 6:25 am

same scenario with cabin lights off
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joga
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Re: Reallight Issue?

Post by joga » Wed Apr 01, 2020 6:33 am

Interestingly the Turbo-Otter seems to work fine with same rendering settings (also RealLight)
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Tobus
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Joined: Thu Aug 23, 2012 12:15 am
Re: Reallight Issue?

Post by Tobus » Fri May 01, 2020 6:18 pm

Same here, night lighting is very pixely, not pretty at all.
Reinstalled latest build to be sure, but did not solve it.

bvdboomen
Posts: 43
Joined: Wed Dec 24, 2014 2:16 am
Re: Reallight Issue?

Post by bvdboomen » Sat May 02, 2020 1:37 pm

I see the same issue with the latest MD530 version:
http://www.milviz.com/forum/viewtopic.p ... 056#p98453

Tobus
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Joined: Thu Aug 23, 2012 12:15 am
Re: Reallight Issue?

Post by Tobus » Sun May 24, 2020 7:23 am

Just to be sure as no answers from mv have posted:
This ís the support forum and the way to ask for support, correct?

Tobus
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Joined: Thu Aug 23, 2012 12:15 am
Re: Reallight Issue?

Post by Tobus » Sun Jun 07, 2020 9:08 pm

bump

Chuck Jodry
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Re: Reallight Issue?

Post by Chuck Jodry » Mon Jun 08, 2020 12:54 pm

As a general observation the one item that seems to be a constant is that HDR is enabled , Is this the case ? ,

Best CJ

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Slayer
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Re: Reallight Issue?

Post by Slayer » Thu Jun 25, 2020 9:32 pm

Hi guys. There is a bug in the P3D shaders , you still need to apply this fix, it is not a Milviz problem it is a P3D problem. The fix was stickied to the top but seems to have vanished. Let me see if I can find it for you. It's a simple copy paste.

Edit I made a new sticky for you guys affected by this:

viewtopic.php?f=211&t=12295

Tobus
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Re: Reallight Issue?

Post by Tobus » Thu Jul 02, 2020 8:27 am

Thanks, this at least fixes the ugly shading.

Now though, the comms stack is way more illuminated on the edges than I'd expect. Is this part of the same issue, or a different one?
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