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Re: P3D vs FSX

Posted: Tue Aug 26, 2014 1:54 pm
by royyoungs
The way forward is with Prepar3d, disabled FSX several months ago

Re: P3D vs FSX

Posted: Tue Aug 26, 2014 6:07 pm
by Les Parson
FSX user only; however, I'm fixin to investigate Prepar3D at some point.

Re: P3D vs FSX

Posted: Sat Oct 18, 2014 9:15 pm
by wizzards
seem all developers are asking this question Orbx results were fsx 617 users against 457 p3d v2 ( inc 17 v1.4) users,I suppose an 8 yr old sim should be ahead of a approx 12 mth old sim (v2)should it not,
peter

Re: P3D vs FSX

Posted: Tue Dec 09, 2014 9:18 pm
by Mickeyj
Hello,

sry for kicking in late. I am using Prepar3Dv2.4 exclusively. I retired FSX 9 months ago.

Re: P3D vs FSX

Posted: Mon Dec 29, 2014 9:35 pm
by gfd
P3D only. Never say never...but I can't see myself going back.

I have been able to live without certain vendors' product. However, with very few exceptions, the suppliers will move as well. I must say though, that the participation rate on the Steam forums gives an idea of just how comprehensive their ecosystem is.

Should a debugged DX11/12, 64 bit version of FSX SE or a worldwide, serious version of Flight (the visuals were excellent) show up; it would be difficult to resist. That all assumes LM will be sitting on their hands.

Oh yeah....this is a poll and not an invitation for editorial comment :oops:

Re: P3D vs FSX

Posted: Mon Jan 05, 2015 7:16 pm
by SRAces
I dropped FSX when P3D version 1.4 came out. While I lost some aircraft and a few minor areas, I felt P3D was the future and have not regretted my decision. I have flown P3D in Nvidia Surround in both landscape and portrait mode and it works well in either. Since P3D utilizes the GPU versus putting the load on the CPU like FSX, the frame rate and stability is fantastic.

I use REX4 for scenery/cloud textures, Orbyx scenery, Ultimate Traffic and Opus Weather. It's as close to real as you can get with current technology and will only get better. It's hard to imagine not seeing shadows across the cockpit, cloud shadows on the ground, volumetric fog and real world multi-layered clouds. Multi-player works fantastic (including shared cockpit) and I have enjoyed buttery smooth flights with up to 4 people stretched across the US with one of us being the host.

Never worried about the "not for entertainment" factor. It seems LM knows a lot of non-commercial flight simmers are a large part of their audience.

That's my 2 cents on the subject. Happy 2015 everyone!

Re: P3D vs FSX

Posted: Thu Mar 19, 2015 10:39 pm
by farman
Hi,
1 month ago I switched to PrD v 2.5. After some understandable beginning problem and an awful water colour (like the Dante's Inferno Stige), I'll never come back to FSX. The main reason is a different management of the graphic card, that helps the processor, so avoiding or reducing those damned OOM. Of course, waiting for something like New World discovery, or - just to say - a new 64 bit platform. And I'm quite sure that the Lockheed Martin people is on this way.
Best regards,
Fulvio Arman

Re: P3D vs FSX

Posted: Tue Jul 07, 2015 1:04 am
by pop
Our Wing,CVW-8.com, has been into P3D now for about 2 months (2.5). Using Living world, all addon from FSX(A/C and scenery), multi play, using CW3's Comms. Had a few growing pains but now running smooth, fast and FUN! "Try it you might like it"!!!! :D :D :D :D

Re: P3D vs FSX

Posted: Sat Jul 25, 2015 3:01 pm
by pop
where do I vote?

Re: P3D vs FSX

Posted: Thu Sep 24, 2015 5:31 pm
by dhazelgrove
I'm using all three - P3D/FSXA/FS9(!!)

Dave