[P3D] Gauges - aliasing&lighting

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astrocat
Posts: 2
Joined: Mon Dec 19, 2016 12:37 am
[P3D] Gauges - aliasing&lighting

Post by astrocat » Thu Dec 22, 2016 9:24 pm

Hello.

Few days ago I became a happy owner of 737-200 for P3D.
I would have few questions about 737 in general. Firstly, might I ask what kind of resolution are gauges made in? I tend to have some aliasing issues (mild to severe depending on the aircraft) but with 732 is significantly worse. I would suspect P3D has such isses with it in general since it's one of the way of saving performance? Sorry if those are pretty silly questions - not an expert P3D user (not PC user for that matter).

Basically, that's what I get with gauges in 737 currently:
http://i.imgur.com/88vJBaG.jpg

As you can see, most of the gauges are completely unreadable. It looks much worse in motion. So I am kind of grounded until I fix it somehow. Is there an obvious way to fix that?
Now for the specs/setting:
i5
GTX 970 4Gb
16Gb ram
Win 10

1920x1080
FXAA: Off
MSAA: x8
Texture filtering: x16
Texture resolution: Ultra 4096x4096

Second question:
Is that what night lighting is supposed to look like?:
http://i.imgur.com/HIsIbzy.jpg

Thank you in advance.


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